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Honestly really simple but quite good 7/10. If the girls had attack animations i feel it elevate it another point

The game is so fun! Animations are good, gameplay is simple and interesting. I wish there woul be a gallery where you can see enemies and interactions with them. But the game is pretty awesome so far!

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there are a lot of glitches that stopped me from winning the first two times I played. It softlocked me on the last boss, forcing me to reset. On my second run most of the treasure choices where glitched and didn't work, which made me really under-leveled going into to final boss. If you can fix these and maybe make a gallery then this would be a better release

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Wish the game had a gallery where you can replay all the scenes (and see how many you haven't gotten yet)

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This game is..... mid.... kinda! I think this game is only mid because It's not long enough, extends the game further, allows for infinite play, and gives some better variation in fights, and I could see an amazing NSFW rouge-like! (Also, love the art style, and I'm following you, because I really want to see what you do next!)

 6/10, but could reach an 8 or 9 with some work!

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Thank you so much for your feedback!

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Where is the sex?! I remember after defeating enemies you would fuck them

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mee too

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Thank you for your feedback!
This is a bug in the web version, and we are already fixing it

gud game

the new update that reward level have a bug which to miss the reward ( the increase of ability)

It is recommended to change the weight of the cards, sometimes there are too many blood cards, and sometimes there are too many attack cards.

(in  players crastion)

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Fun game so far 👍❤️❤️

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too less level also there have no boss also more girl is definitly best

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I hope there's an Android version!!

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Solid base for a good game. I like the character design and art style, and while the actual gameplay is bare bones what is there is already pretty good.

QOL changes, maybe including some instructions? I didn't understand how the Reduction card worked, I thought it gave you 2 action points so I was hoarding them in my hand for no reason. Other then that some menus and simple settings for volume would be nice. I'd also like one extra stage in the sex scenes before the actual sex so I can look at the art by itself, but that might just be me lol.

As for what I personally would like to see in this game, I think it'd be fun if as the girls hp dropped their clothes became more tattered and revealing, becoming naked once they hit 0. You can use that to tease the futa character at the end as well, that way people aren't as blindsided by it.


Great start, solid foundation. I look forward to seeing where this goes!!

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Good game, seems easy - cleared my first run with no trouble.

Tips for players:

  • If you play cost reduction at the end of the turn, it carries over to the next one, so you can plan point spend with that in mind. That also frees up a card to draw.
  • Other than max HP, which is necessary to buffer against bad luck on heal draws, the best upgrades are hand size and points. Burning actions faster heals you more, and also guards against bad streaks.
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Using that I literally one shot the final boss with an attack dealing 112 damage.

My only suggestion is to give the characters some dialogue and personality

Quite good this reminds me of SFW game I saw once (Cant remenber the e) The only thing iI think is too much is the quick raise in the dps of the enimies as I couldnt scale to it (Took me 4 tries to beat the game). But anyway amazing work!

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(Oh also for H scenes I think it would be a better if you put the character's gender of the H scene because then the player will know what it will be(Got a bit confused by the dragon girl because of it lol expect a different scene))

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With the updates on this game, pace yourself and dont rush them out as you might get burnout which I have seen happen before many, many times.

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Good start for a game.
I just wished that there was a way to see your stats (current HP, number of cards, attack and healing bonus) in the battle menu and the level selection menu.
Also, I had a run where the first level was a healing one, which didn't do anything, maybe try and have so that the first level can't be a healing one.
I really hope the game development continues and ends up being a full game, I think it really has some potential !

PS: I'd have a few other minor complaints, but I think that most of them are due to the working in progress nature of the game and that the dev knows about them, so I won't make a list here (unless the dev explicitly wants me to, I guess.), to not sound to demoralizing or negative.

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Thank you very much for your feedback ! We plan to develop add a game deck so that each player can know what cards he has, also it will be saved and you will make it.
Bug with the first level we will fix.

We will be only glad if you write what bugs you found.

Most of the issue I have are not really bugs,  more like edge-cases or "oops, I forgot", like how I ended up having three healing level back to back on a single line (It was the only level I could choose), which was both useless since I was already healed, but coast me the run since I couldn't upgrade my character because of it.
How the settings menu does nothing, (which is okay if you haven't worked on it yet,) but just adding a message saying: "coming soon" would be great, because I was very confused for a minute about why nothing was showing up.

When I restarted a game after finishing my first one, the camera was at the end of the map, and not at the beginning (I think the camera position didn't rest from the last game)

The character on the title screens sometimes doesn't react to my mouse movement, before suddenly teleporting in the right place (this one might be an issue on my end)

A small detail, but when finishing a battle, if you choose to skip the H scene, the enemy battle sprit stays in the background while you select which upgrade you want, but if you chose to see the H scene, the character art disappears while you chose the upgrade. It isn't really an issue, but it is inconsistent between the two: I (, and this is only my opinion,) think that you should either display the defeated enemy in the background of both, or not show the enemy at all while selecting the upgrade.

That's all the issues I found while playing,  but I want to stress that the game was fun and enjoyable, I am only writing and criticizing this much because I think this game has the potential to be very good in the future.

I am cheering you on, don't take it the wrong way.

On that note, I hope you found all of that useful and bye :]

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Thank you very much! Your opinion was very important for us!                                        
❤️ ❤️ ❤️
We will work on fixing all these flaws. 

is this game getting updates btw love the game it's simple and sexy but wish there was a toggle for the futa on the succubus

Thank you so much for your comment! We will continue to update the game, adding new characters and game mechanics.
We have plans to add just a succubus.

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Solid start, but 3x games in a row I didn't get a single healing item in the first battle or in the opening hand of the second battle resulting in a round 1 loss. Subtly weighing the RNG in the player's favor when at low health will increase the quality of the Play Experience. 

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Yes, at the moment we have a complete random, but we plan to make a full-fledged calode of cards, so that you can collect it yourself and know what kind of cards there are and how many of them. Thank you very much for your comment!

As a non-game dev, I do not know how difficult this would be to implement, but what if every 4 or 5 turns, you were guaranteed at least one health item? (4 rounds at 2 damage each means you die on the 5th attack unless you can heal.)

As a game dev, this is very possible, but I personally think it would be more interesting to make the player make conscious choices about how to build their deck. Look towards other roguelike deck builders (slay the spire, cough cough) on how to execute this well. But this is an awesome foundation and I really do hope Amsern Studio keeps developing this, I'd gladly pay money for a more expansive and polished version of this. Awesome!

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Ce jeu est juste SUPER! Aucun autre mot pour le décrire ne me vient en tête. J'attends des mises à jours avec impatience!

Thank you very much for your comment!